Roaring 20’s Speakeasy @ Dubh Linn Brew Pub
- You will be assigned a character that is perfect for your personality based on a personality questionnaire
- Round clue cards with all the talking points you will need
- Detectives kit to solve this dastardly crime
- An escape from the mundane
What to expect
You will spend your 2.5 hours sifting through lies, deceit, and trickery trying to determine who will be murdered and who is the Guilty Party. You will enjoy three rounds of gameplay and be given instructions on how to play your role every step of the way. One of you WILL play the victim and one of you WILL be the murderer. You will be given plenty of breaks during this investigation to take advantage of the full bar and food Dubh Linn’s has to offer. Feel free to arrive early to have food or drink prior to the event.
It’s the height of Prohibition in 1920s Chicago, and there’s a mob war brewing between the South Side Gangsters and the Northern Chicago Mob Outfit. The two ruthless crime leaders Hal Sapone and Beanie O’Dannon have finally reached an agreement on bootlegging practices in Chicago and have decided to pull together resources to undergo a collaborative effort with criminal endeavors.
On the surface, this strategy seems similar to bailing out a sinking ship with tin cups, nevertheless.
Recently, gangsters from the north and south have been spotted together at various speakeasies throughout Chicago, but the tension in the air is always thick enough to be cut with a knife. However, this newfound relationship between the opposing mob bosses has served, thus far, to inhibit gratuitous bloodshed as in the past. Part of the success of this truce is that both crime bosses have found new dames, thereby intertwining more mutual relationships between the two factions. The two gangs have set an official date to meet at Hal Sapone’s Grand Gatsby Speakeasy to resolve all remaining differences. Will these two underground organizations resolve their disputes or will a massive melee erupt, rekindling the fatal flames between them?
This is where your story begins.
- Round 1
- Round 2 : Act 1
- Round 2 : Act 2
- Round 3